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@@ -50,19 +50,19 @@ class ImageDataUtil
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var sourceOffset:Int;
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var sourcePixel:RGBA;
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var mapPixel:RGBA;
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var targetPixel:RGBA;
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var sourcePixel:RGBA = new RGBA();
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var mapPixel:RGBA = new RGBA();
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var targetPixel:RGBA = new RGBA();
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var mapPixelX:Float;
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var mapPixelY:Float;
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var mapPixelA:Float;
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// for bilinear smoothing
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var s1:RGBA;
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var s2:RGBA;
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var s3:RGBA;
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var s4:RGBA;
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var s1:RGBA = new RGBA();
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var s2:RGBA = new RGBA();
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var s3:RGBA = new RGBA();
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var s4:RGBA = new RGBA();
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var mPointXFloor:Int;
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var mPointYFloor:Int;
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@@ -180,7 +180,7 @@ class ImageDataUtil
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var greenTable = colorMatrix.getGreenTable();
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var blueTable = colorMatrix.getBlueTable();
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var row, offset, pixel:RGBA;
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var row, offset, pixel:RGBA = new RGBA();
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for (y in 0...dataView.height)
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{
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@@ -240,8 +240,8 @@ class ImageDataUtil
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var srcPosition,
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destPosition,
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srcPixel:RGBA,
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destPixel:RGBA,
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srcPixel:RGBA = new RGBA(),
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destPixel:RGBA = new RGBA(),
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value = 0;
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for (y in 0...destView.height)
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@@ -329,7 +329,8 @@ class ImageDataUtil
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var sourcePosition, destPosition;
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var sourceAlpha, destAlpha, oneMinusSourceAlpha, blendAlpha;
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var sourcePixel:RGBA, destPixel:RGBA;
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var sourcePixel:RGBA = new RGBA();
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var destPixel:RGBA = new RGBA();
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var sourcePremultiplied = sourceImage.buffer.premultiplied;
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var destPremultiplied = image.buffer.premultiplied;
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@@ -423,7 +424,7 @@ class ImageDataUtil
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{
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var alphaData = alphaImage.buffer.data;
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var alphaFormat = alphaImage.buffer.format;
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var alphaPosition, alphaPixel:RGBA;
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var alphaPosition, alphaPixel:RGBA = new RGBA();
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var alphaView = new ImageDataView(alphaImage,
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new Rectangle(sourceView.x + (alphaPoint == null ? 0 : alphaPoint.x), sourceView.y + (alphaPoint == null ? 0 : alphaPoint.y),
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@@ -571,7 +572,7 @@ class ImageDataUtil
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var fillColor:RGBA = color;
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var hitColor:RGBA;
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var hitColor:RGBA = new RGBA();
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hitColor.readUInt8(data, ((y + image.offsetY) * (image.buffer.width * 4)) + ((x + image.offsetX) * 4), format, premultiplied);
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if (!image.transparent)
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@@ -601,7 +602,7 @@ class ImageDataUtil
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nextPointX,
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nextPointY,
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nextPointOffset,
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readColor:RGBA;
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readColor:RGBA = new RGBA();
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while (queue.length > 0)
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{
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@@ -809,7 +810,7 @@ class ImageDataUtil
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public static function getPixel(image:Image, x:Int, y:Int, format:PixelFormat):Int
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{
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var pixel:RGBA;
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var pixel:RGBA = new RGBA();
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pixel.readUInt8(image.buffer.data, (4 * (y + image.offsetY) * image.buffer.width + (x + image.offsetX) * 4), image.buffer.format,
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image.buffer.premultiplied);
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@@ -828,7 +829,7 @@ class ImageDataUtil
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public static function getPixel32(image:Image, x:Int, y:Int, format:PixelFormat):Int
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{
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var pixel:RGBA;
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var pixel:RGBA = new RGBA();
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pixel.readUInt8(image.buffer.data, (4 * (y + image.offsetY) * image.buffer.width + (x + image.offsetX) * 4), image.buffer.format,
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image.buffer.premultiplied);
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@@ -861,7 +862,10 @@ class ImageDataUtil
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var premultiplied = image.buffer.premultiplied;
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var dataView = new ImageDataView(image, rect);
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var position, argb:ARGB, bgra:BGRA, pixel:RGBA;
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var position;
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var argb:ARGB = new RGBA();
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var bgra:BGRA = new RGBA();
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var pixel:RGBA= new RGBA();
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var destPosition = 0;
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for (y in 0...dataView.height)
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@@ -917,7 +921,9 @@ class ImageDataUtil
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var sourcePremultiplied = sourceImage.buffer.premultiplied;
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var destPremultiplied = image.buffer.premultiplied;
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var sourcePosition, destPosition, sourcePixel:RGBA, destPixel:RGBA;
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var sourcePosition, destPosition;
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var sourcePixel:RGBA = new RGBA();
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var destPixel:RGBA = new RGBA();
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for (y in 0...destView.height)
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{
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@@ -958,7 +964,7 @@ class ImageDataUtil
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{
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var format = image.buffer.format;
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var length = Std.int(data.length / 4);
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var pixel:RGBA;
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var pixel:RGBA = new RGBA();
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for (i in 0...length)
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{
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@@ -1341,8 +1347,8 @@ class ImageDataUtil
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var srcPosition,
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destPosition,
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srcPixel:RGBA,
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destPixel:RGBA,
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srcPixel:RGBA = new RGBA(),
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destPixel:RGBA = new RGBA(),
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pixelMask:UInt,
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test:Bool,
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value:Int;
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@@ -1408,7 +1414,7 @@ class ImageDataUtil
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{
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var format = image.buffer.format;
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var length = Std.int(data.length / 4);
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var pixel:RGBA;
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var pixel:RGBA = new RGBA();
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for (i in 0...length)
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{
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