Fix normal offset for AA lines (thanks Hugh)
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@@ -122,7 +122,7 @@ public:
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mPerpLen += 0.5/mScale;
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mElement.mWidth += 1.0/mScale;
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mElement.mFlags |= DRAW_HAS_NORMAL;
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mElement.mNormalOffset += mElement.mVertexOffset + mElement.mStride;
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mElement.mNormalOffset = mElement.mVertexOffset + mElement.mStride;
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mElement.mStride += sizeof(float)*2.0;
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mAlphaAA = true;
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}
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@@ -1346,11 +1346,10 @@ public:
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PushElement();
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int extra = added * mElement.mStride;
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mElement.mVertexOffset += extra;
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if (mElement.mNormalOffset)
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mElement.mNormalOffset += extra;
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if (mElement.mVertexOffset)
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mElement.mVertexOffset += extra;
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if (mElement.mTexOffset)
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mElement.mTexOffset += extra;
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if (mElement.mColourOffset)
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