Initial support for modular JS output

This commit is contained in:
Joshua Granick
2016-10-21 15:24:37 -07:00
parent 63a17d8884
commit e14d8e7db0
8 changed files with 599 additions and 1 deletions

View File

@@ -68,6 +68,78 @@
<haxedef name="lime-openal" unless="lime-console || static_link || flash || html5" />
<haxedef name="lime-openal" if="emscripten" />
<!-- TODO: Fix inheritance with separate modules -->
<set name="module-name" value="lime" unless="openfl" />
<set name="module-name" value="openfl" if="openfl" />
<module name="${module-name}" if="html5 modular">
<source path="${HAXE_STD_PATH}" package="js.html" />
<source path="${HAXE_STD_PATH}" package="haxe.ds" />
<source path="${HAXE_STD_PATH}" package="haxe.io" />
<class name="haxe.CallStack" />
<class name="haxe.Log" />
<class name="haxe.Timer" />
<!-- <class name="js.Boot" /> -->
<class name="js.Browser" />
<class name="js.Cookie" />
<class name="js.Error" />
<class name="js.Lib" />
<class name="js.Promise" />
<class name="js.RegExp" />
<class name="js.Selection" />
<class name="js.XMLSocket" />
<class name="EReg" />
<class name="HxOverrides" />
<class name="List" />
<class name="Math" />
<class name="Reflect" />
<!-- <class name="Std" /> -->
<class name="StringBuf" />
<class name="StringTools" />
<class name="Type" />
<include type="haxe.ds._StringMap.StringMapIterator" />
<include type="haxe.ds.TreeNode" />
<include type="haxe.IMap" />
<include type="haxe._Int64.___Int64" />
<include type="haxe.StackItem" />
<include type="js.html._CanvasElement.CanvasUtil" />
<!-- <include type="js._Boot.HaxeError" /> -->
<include type="_List.ListIterator" />
</module>
<module name="${module-name}" if="html5 modular">
<source path="" package="lime" exclude="lime._backend.*|lime.project.*|lime.tools.*|lime.net.*|lime.graphics.console.*" />
<source path="" package="lime" include="lime._backend.html5" />
<class name="lime.net.HTTPRequest" />
<include type="lime.app._Future.FutureWork" />
<include type="lime.graphics.utils._ImageDataUtil.ImageDataView" />
<include type="lime.system._ThreadPool.ThreadPoolMessageType" />
<include type="lime.AssetLibrary" />
<exclude type="lime.graphics.console.IndexBuffer" />
<exclude type="lime.graphics.console.PointerUtil" />
<exclude type="lime.graphics.console.Primitive" />
<exclude type="lime.graphics.console.RenderState" />
<exclude type="lime.graphics.console.Shader" />
<exclude type="lime.graphics.console.Texture" />
<exclude type="lime.graphics.console.TextureAddressMode" />
<exclude type="lime.graphics.console.TextureData" />
<exclude type="lime.graphics.console.TextureFilter" />
<exclude type="lime.graphics.console.TextureFormat" />
<exclude type="lime.graphics.console.VertexBuffer" />
<exclude type="lime.graphics.console.VertexDecl" />
<exclude type="lime.graphics.console.VertexOutput" />
</module>
</section>
<haxelib name="hxcpp" if="setup" />