Fix GL drawArrays issue on desktop
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@@ -18,6 +18,7 @@ namespace lime {
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virtual void CombineModelView (const Matrix &inModelView);
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virtual void FinishBitmapRender ();
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virtual void FinishDrawing ();
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virtual void OnBeginRender ();
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virtual void PopBitmapMatrix ();
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virtual void PrepareBitmapRender ();
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virtual bool PrepareDrawing ();
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