From dbbe4ce9d313b133c900e795f667fe62fddb5b64 Mon Sep 17 00:00:00 2001 From: Joshua Granick Date: Thu, 7 Jul 2016 10:52:47 -0700 Subject: [PATCH] Allow WebGL canvas to be premultiplied, better performance --- lime/_backend/html5/HTML5Renderer.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lime/_backend/html5/HTML5Renderer.hx b/lime/_backend/html5/HTML5Renderer.hx index 60b8155a7..ba0fa4f9c 100644 --- a/lime/_backend/html5/HTML5Renderer.hx +++ b/lime/_backend/html5/HTML5Renderer.hx @@ -67,7 +67,7 @@ class HTML5Renderer { alpha: (Reflect.hasField (parent.window.config, "background") && parent.window.config.background == null) ? true : false, antialias: Reflect.hasField (parent.window.config, "antialiasing") ? parent.window.config.antialiasing > 0 : false, depth: Reflect.hasField (parent.window.config, "depthBuffer") ? parent.window.config.depthBuffer : true, - premultipliedAlpha: false, + premultipliedAlpha: true, stencil: Reflect.hasField (parent.window.config, "stencilBuffer") ? parent.window.config.stencilBuffer : false, preserveDrawingBuffer: false