Fix -rebuild flag when using Neko target on windows
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@@ -467,7 +467,7 @@ class WindowsPlatform extends PlatformTarget {
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var commands = [];
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var commands = [];
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if (!targetFlags.exists ("64") && (command == "rebuild" || System.hostArchitecture == X86)) {
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if (!targetFlags.exists ("64") && (command == "rebuild" || System.hostArchitecture == X86 || targetType != "cpp")) {
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if (targetFlags.exists ("winrt")) {
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if (targetFlags.exists ("winrt")) {
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@@ -485,7 +485,7 @@ class WindowsPlatform extends PlatformTarget {
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// as previous Windows builds. For now, force -64 to be done last
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// as previous Windows builds. For now, force -64 to be done last
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// so that it can be debugged in a default "rebuild"
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// so that it can be debugged in a default "rebuild"
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if (!targetFlags.exists ("32") && System.hostArchitecture == X64) {
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if (!targetFlags.exists ("32") && System.hostArchitecture == X64 && (command != "rebuild" || targetType == "cpp")) {
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if (targetFlags.exists ("winrt")) {
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if (targetFlags.exists ("winrt")) {
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