Initial OpenGL bindings
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28
project/include/app/Window.h
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28
project/include/app/Window.h
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#ifndef LIME_APP_WINDOW_H
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#define LIME_APP_WINDOW_H
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#include <app/Application.h>
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namespace lime {
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class Window {
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public:
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Application* currentApplication;
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};
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Window* CreateWindow (Application* application);
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}
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#endif
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