Create a new native Bytes implementation, use it instead of ByteArray for better ByteArray and Bytes support

This commit is contained in:
Joshua Granick
2015-06-19 14:10:59 -07:00
parent 3ef182f113
commit d73460da18
33 changed files with 563 additions and 258 deletions

View File

@@ -58,8 +58,8 @@ namespace lime {
int GetUnderlinePosition ();
int GetUnderlineThickness ();
int GetUnitsPerEM ();
int RenderGlyph (int index, ByteArray *bytes, int offset = 0);
int RenderGlyphs (value indices, ByteArray *bytes);
int RenderGlyph (int index, Bytes *bytes, int offset = 0);
int RenderGlyphs (value indices, Bytes *bytes);
void SetSize (size_t size);
void* face;