Android audio fix
This commit is contained in:
@@ -752,6 +752,10 @@ namespace lime
|
||||
ByteArray bytes = AndroidGetAssetBytes(inFilename.c_str());
|
||||
sound = new OpenALSound((float*)bytes.Bytes(), bytes.Size());
|
||||
}
|
||||
else
|
||||
{
|
||||
sound = new OpenALSound(inFilename, inForceMusic);
|
||||
}
|
||||
#else
|
||||
sound = new OpenALSound(inFilename, inForceMusic);
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user