Some doc improvements

This commit is contained in:
Joshua Granick
2017-06-19 12:42:33 -07:00
parent 1a458fa6ba
commit ca63a40da8
4 changed files with 183 additions and 40 deletions

1
.gitignore vendored
View File

@@ -18,6 +18,7 @@ tools/*.n
tools/*.exe
haxedoc.xml
docs/*.xml
docs/xml
docs/pages*
legacy/ndll/*/lime*
legacy/ndll/*/liblime*

View File

@@ -1,78 +1,94 @@
# Generate platform-specific XML for documentation output
-xml Flash.xml
#-swf obj/docs
-cpp obj/docs
-xml xml/Flash.xml
-swf obj/docs
-swf-version 17.0
-D display
-D lime-cffi
-D doc_gen
ImportAll
-lib lime
#-swf-version 11
--no-output
--next
-xml Windows.xml
-xml xml/Windows.xml
-cpp obj/docs
-D display
-D native
-D lime-cffi
-D windows
-D doc_gen
ImportAll
-lib lime
--no-output
--next
-xml Mac.xml
-xml xml/Mac.xml
-cpp obj/docs
-D display
-D native
-D lime-cffi
-D mac
-D doc_gen
ImportAll
-lib lime
--no-output
--next
-xml Linux.xml
-xml xml/Linux.xml
-cpp obj/docs
-D display
-D native
-D lime-cffi
-D linux
-D doc_gen
ImportAll
-lib lime
--no-output
--next
-xml xml/Neko.xml
-neko obj/docs
-D display
-D native
-D lime-cffi
-D doc_gen
ImportAll
-lib lime
--no-output
--next
-xml xml/iOS.xml
-cpp obj/docs
-D display
-D native
-D lime-cffi
-D ios
-D doc_gen
ImportAll
-lib lime
--no-output
--next
-xml xml/Android.xml
-cpp obj/docs
-D display
-D native
-D lime-cffi
-D android
-D doc_gen
ImportAll
-lib lime
--no-output
#--next
#
#-xml iOS.xml
#-cpp obj/docs
#-D display
#-D native
#-D lime-cffi
#-D ios
#ImportAll
#-lib openfl
#--no-output
#
#--next
#
#-xml Android.xml
#-cpp obj/docs
#-D display
#-D native
#-D lime-cffi
#-D android
#ImportAll
#-lib lime
#--no-output
#
#--next
#
#-xml BlackBerry.xml
#-xml xml/BlackBerry.xml
#-cpp obj/docs
#-D display
#-D native
@@ -84,7 +100,7 @@ ImportAll
#
#--next
#
#-xml Tizen.xml
#-xml xml/Tizen.xml
#-cpp obj/docs
#-D display
#-D native
@@ -96,7 +112,7 @@ ImportAll
#
#--next
#
#-xml Firefox OS.xml
#-xml xml/Firefox OS.xml
#-cpp obj/docs
#-D display
#-D html5
@@ -107,16 +123,15 @@ ImportAll
#
--next
-xml HTML5.xml
#-js obj/docs
-cpp obj/docs
-xml xml/HTML5.xml
-js obj/docs
-D display
-D lime-cffi
-D html5
-D doc_gen
ImportAll
-lib lime
--no-output
--next
-cmd haxelib run dox -i . -in lime --title "Lime Documentation"
-cmd haxelib run dox -i xml -in lime --title "Lime API Reference" -D website "http://www.openfl.org/lime" -D textColor 0x777777

View File

@@ -29,11 +29,33 @@ import lime.ui.Window;
class Application extends Module {
/**
* The current Application instance that is executing
**/
public static var current (default, null):Application;
/**
* Configuration values for the application, such as window options or a package name
**/
public var config (default, null):Config;
/**
* The current frame rate (measured in frames-per-second) of the application.
*
* On some platforms, a frame rate of 60 or greater may imply vsync, which will
* perform more quickly on displays with a higher refresh rate
**/
public var frameRate (get, set):Float;
/**
* A list of currently attached Module instances
**/
public var modules (default, null):Array<IModule>;
/**
* The Preloader for the current Application
**/
public var preloader (get, null):Preloader;
/**
@@ -41,9 +63,26 @@ class Application extends Module {
*/
public var onUpdate = new Event<Int->Void> ();
/**
* The Renderer associated with this Application, or the first Renderer
* if there are multiple Renderer instances
**/
public var renderer (get, null):Renderer;
/**
* A list of Renderer instances associated with this Application
**/
public var renderers (get, null):Array<Renderer>;
/**
* The Window associated with this Application, or the first Window
* if there are multiple Windows active
**/
public var window (get, null):Window;
/**
* A list of active Window instances associated with this Application
**/
public var windows (get, null):Array<Window>;
@:noCompletion private var backend:ApplicationBackend;
@@ -57,6 +96,9 @@ class Application extends Module {
}
/**
* Creates a new Application instance
**/
public function new () {
super ();

View File

@@ -3,15 +3,100 @@ package lime.app;
typedef Config = {
/**
* A build number
*
* The build number is a unique, integer-based value which increases
* upon each build or release of an application. This is distinct from
* the version number.
*
* In the default generated config for Lime applications, this is often
* updated automatically, or can be overriden in XML project files using
* the `<app build="" />` attribute
**/
@:optional var build:String;
/**
* A company name
*
* In the default generated config for Lime applications, this value
* corresponds to the `<meta company="" />` attribute in XML
**/
@:optional var company:String;
/**
* An application file name, without a file extension
*
* In the default generated config for Lime applications, this value
* corresponds to the `<app file="" />` attribute in XML
**/
@:optional var file:String;
/**
* A requested frame rate
*
* In the default generated config for Lime applications, the default value
* is 30 FPS on many platforms, or vsync for HTML5. It can be overriden in
* XML project files using the `<window fps="" />` attribute
**/
@:optional var fps:Int;
/**
* An application name, used as the default Window title
*
* In the default generated config for Lime applications, this value
* corresponds to the `<meta title="" />` attribute in XML
**/
@:optional var name:String;
/**
* An application orientation
*
* Expected values include "portrait", "landscape" or an empty string
* for all orientations.
*
* In the default generated config for Lime applications, this value
* corresponds to the `<window orientation="" />` attribute in XML
**/
@:optional var orientation:String;
/**
* A package name, this usually corresponds to the unique ID used
* in application stores to identify the current application
*
* In the default generated config for Lime applications, this value
* corresponds to the `<meta package="" />` attribute in XML
**/
@:optional var packageName:String;
/**
* A root path for application assets
*
* The default value is an empty string, but this can be used when
* bundled application assets are located in a different directory.
*
* This value is not exposed in Lime project files, but is available
* using the `lime.embed` function in HTML5 project embeds, and may
* behave similarly to the Flash "base" embed parameter
**/
@:optional var rootPath:String;
/**
* A version number
*
* The version number is what normally corresponds to the user-facing
* version for an application, such as "1.0.0" or "12.2.5". This is
* distinct from the build number. Many application stores expect the
* version number to include three segments.
*
* In the default generated config for Lime applications, this value
* corresponds to the `<meta title="" />` attribute in XML
**/
@:optional var version:String;
/**
* A set of configuration objects for each initial application Window
**/
@:optional var windows:Array<WindowConfig>;
}