Minor fixes
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@@ -61,6 +61,9 @@ class FlashWindow {
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if (stage == null) stage = Lib.current.stage;
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if (stage == null) stage = Lib.current.stage;
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parent.__width = stage.stageWidth;
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parent.__height = stage.stageHeight;
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stage.align = StageAlign.TOP_LEFT;
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stage.align = StageAlign.TOP_LEFT;
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stage.scaleMode = StageScaleMode.NO_SCALE;
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stage.scaleMode = StageScaleMode.NO_SCALE;
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@@ -50,5 +50,13 @@ import lime.utils.Log;
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#else
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#else
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typedef GLProgram = Dynamic;
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@:forward abstract GLProgram(Dynamic) from Dynamic to Dynamic {
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public static function fromSources (gl:Dynamic, vertexSource:String, fragmentSource:String):GLProgram {
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return null;
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}
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}
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#end
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#end
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@@ -50,5 +50,13 @@ import lime.utils.Log;
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#else
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#else
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typedef GLShader = Dynamic;
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@:forward abstract GLShader(Dynamic) from Dynamic to Dynamic {
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public static function fromSources (gl:Dynamic, source:String, type:Int):GLShader {
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return null;
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}
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}
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#end
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#end
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