From c9932223ae5a123f2ed76681406f3155e1f18f2c Mon Sep 17 00:00:00 2001 From: "David \"Blackmagic\" Elahee" Date: Tue, 18 Mar 2014 10:15:43 +0100 Subject: [PATCH] Fixed a potential NPE It is preferable to have a nop output rather than NPE. Fixes #107 Thx! --- project/src/renderer/opengl/OGLExport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/project/src/renderer/opengl/OGLExport.cpp b/project/src/renderer/opengl/OGLExport.cpp index b5c1fcbaa..9fd8a9d57 100644 --- a/project/src/renderer/opengl/OGLExport.cpp +++ b/project/src/renderer/opengl/OGLExport.cpp @@ -139,7 +139,7 @@ value lime_gl_get_parameter(value pname_val) { int floats = 0; int ints = 0; - int strings = 1; + int strings = 0; int pname = val_int(pname_val); switch(pname)