Multitouch fix
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@@ -19,8 +19,11 @@ namespace lime {
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void Flip ();
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void GetMouse ();
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bool getMultitouchSupported ();
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bool getMultitouchActive ();
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void Resize (const int inWidth, const int inHeight);
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void SetCursor (Cursor inCursor);
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void setMultitouchActive (bool inActive);
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Surface *GetPrimarySurface () { return mPrimarySurface; }
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bool isOpenGL () const { return true; }
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