Be more aggressive about closing file handles in Audio.cpp (legacy)

This commit is contained in:
Joshua Granick
2015-06-23 08:09:45 -07:00
parent d1a27b7ee1
commit c6f060bce5

View File

@@ -188,10 +188,8 @@ namespace nme
{
if (fread(bytes, 1, len, f))
{
fclose(f);
format = determineFormatFromBytes((float*)bytes, len);
}
fclose(f);
}
@@ -222,6 +220,7 @@ namespace nme
if (pInfo == NULL)
{
LOG_SOUND("FAILED TO READ OGG SOUND INFO, IS THIS EVEN AN OGG FILE?\n");
ov_clear(&oggFile);
return false;
}
@@ -459,6 +458,7 @@ namespace nme
riff_header.format[3] != 'E'))
{
LOG_SOUND("Invalid RIFF or WAVE Header!\n");
fclose(f);
return false;
}
@@ -475,6 +475,7 @@ namespace nme
if (result != 1)
{
LOG_SOUND("Invalid Wave Format!\n");
fclose(f);
return false;
}
@@ -510,6 +511,7 @@ namespace nme
if (result != 1)
{
LOG_SOUND("Invalid Wav Data Header!\n");
fclose(f);
return false;
}
@@ -536,6 +538,7 @@ namespace nme
if (!fread(data, wave_data.subChunkSize, 1, f))
{
LOG_SOUND("error loading WAVE data into struct!\n");
fclose(f);
return false;
}