Initial pass on renaming project code to lime

This commit is contained in:
Joshua Granick
2013-11-27 18:05:59 -08:00
parent 00407203fa
commit b2da64c536
177 changed files with 1902 additions and 1900 deletions

View File

@@ -9,7 +9,7 @@
#include "renderer/common/HardwareContext.h"
namespace nme {
namespace lime {
void HintColourOrder (bool inRedFirst);
@@ -65,7 +65,7 @@ namespace nme {
void Bind (HardwareContext &inHardware, int inSlot = 0);
int BytesPP () const { return Format () == pfAlpha ? 1 : 4; }
bool Encode (nme::ByteArray *outBytes, bool inPNG, double inQuality);
bool Encode (lime::ByteArray *outBytes, bool inPNG, double inQuality);
Texture *GetOrCreateTexture (HardwareContext &inHardware);
Texture *GetTexture () { return mTexture; }
Surface *IncRef () { mRefCount++; return this; }