From a66d791a52b1a1789f7ff9da1ddf8c2afc825e08 Mon Sep 17 00:00:00 2001 From: Joshua Granick Date: Mon, 21 Apr 2014 13:35:07 -0700 Subject: [PATCH] Improve 'lime upgrade' behavior and fix S3D builds --- include.xml | 3 +++ project/src/ExternalInterface.cpp | 8 ++++++++ 2 files changed, 11 insertions(+) diff --git a/include.xml b/include.xml index 94f41b1d7..38d403546 100644 --- a/include.xml +++ b/include.xml @@ -32,6 +32,9 @@ + + + diff --git a/project/src/ExternalInterface.cpp b/project/src/ExternalInterface.cpp index cc12cba36..009f58969 100644 --- a/project/src/ExternalInterface.cpp +++ b/project/src/ExternalInterface.cpp @@ -550,6 +550,14 @@ namespace nme { } + #ifdef NME_S3D + DEFINE_LIME_PRIM_0(gl_s3d_get_eye_separation); + DEFINE_LIME_PRIM_1(gl_s3d_set_eye_separation); + DEFINE_LIME_PRIM_0(gl_s3d_get_focal_length); + DEFINE_LIME_PRIM_1(gl_s3d_set_focal_length); + #endif + + }