GL binding fixes
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@@ -27,7 +27,7 @@ namespace lime {
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virtual void Alert (const char* message, const char* title) = 0;
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virtual void Close () = 0;
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virtual void ContextFlip () = 0;
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virtual void* ContextLock (bool useCFFIValue, void* object) = 0;
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virtual void* ContextLock (bool useCFFIValue) = 0;
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virtual void ContextMakeCurrent () = 0;
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virtual void ContextUnlock () = 0;
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virtual void Focus () = 0;
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