Do not consume keyboard arrow keys on Android (pass to both joystick and keyboard events) and handle dpad center as keyboard enter (like on Kindle FireTV)
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@@ -344,7 +344,7 @@ class MainView extends GLSurfaceView {
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final MainView me = this;
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::if (ANDROID_TARGET_SDK_VERSION > 11)::if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1 && (event.isGamepadButton (inKeyCode) || (inKeyCode >= 19 && inKeyCode <= 22))) {
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::if (ANDROID_TARGET_SDK_VERSION > 11)::if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1 && (event.isGamepadButton (inKeyCode) || (inKeyCode >= 19 && inKeyCode <=22))) {
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if (event.getRepeatCount () == 0) {
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@@ -362,7 +362,11 @@ class MainView extends GLSurfaceView {
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}
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return true;
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if (inKeyCode < 19 || inKeyCode > 22) {
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return true;
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}
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}::end::
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@@ -394,7 +398,7 @@ class MainView extends GLSurfaceView {
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final MainView me = this;
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::if (ANDROID_TARGET_SDK_VERSION > 11)::if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1 && (event.isGamepadButton (inKeyCode) || (inKeyCode >= 19 && inKeyCode <= 22))) {
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::if (ANDROID_TARGET_SDK_VERSION > 11)::if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR1 && (event.isGamepadButton (inKeyCode) || (inKeyCode >= 19 && inKeyCode <=22))) {
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if (event.getRepeatCount () == 0) {
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@@ -412,7 +416,11 @@ class MainView extends GLSurfaceView {
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}
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return true;
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if (inKeyCode < 19 || inKeyCode > 22) {
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return true;
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}
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}::end::
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@@ -589,6 +597,7 @@ class MainView extends GLSurfaceView {
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switch (inCode) {
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case KeyEvent.KEYCODE_DPAD_CENTER: return 13; // Enter
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case KeyEvent.KEYCODE_BACK: return 27; /* Fake Escape */
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case KeyEvent.KEYCODE_MENU: return 0x01000012; /* Fake MENU */
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case KeyEvent.KEYCODE_DEL: return 8;
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