Use current OpenFL for SVG tool

This commit is contained in:
Joshua Granick
2015-08-23 01:59:07 -07:00
parent d176780fee
commit a1098bf86c
3 changed files with 4 additions and 4 deletions

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@@ -8,6 +8,7 @@ import lime.tools.helpers.PathHelper;
import lime.tools.helpers.PlatformHelper;
import openfl.display.Bitmap;
import openfl.display.BitmapData;
import openfl.display.PNGEncoderOptions;
import openfl.display.Shape;
import openfl.geom.Matrix;
import lime.project.Architecture;
@@ -53,7 +54,7 @@ class SVGExport {
}
path += "/legacy/ndll/";
path += "/ndll/";
switch (PlatformHelper.hostPlatform) {
@@ -168,7 +169,7 @@ class SVGExport {
var bitmapData = new BitmapData (width, height, true, backgroundColor);
bitmapData.draw (shape);
File.saveBytes (outputPath, bitmapData.encode ("png"));
File.saveBytes (outputPath, bitmapData.encode (bitmapData.rect, new PNGEncoderOptions ()));
} catch (e:Dynamic) {

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@@ -3,6 +3,5 @@
-lib lime
-lib openfl
-lib svg
-D openfl-legacy
-D lime-legacy
-D lime_cairo
--remap flash:openfl