Adding provisional html5 support, normal GL access appears to be working fine, but no Assets support and lacking ByteArray implementations to be fixed later.
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8
buildfiles/html5/hxml/release.hxml
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8
buildfiles/html5/hxml/release.hxml
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-main ApplicationMain ::HAXE_FLAGS::
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-js ::OUTPUT_FILE::
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-cp ::OUTPUT_DIR::/haxe
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-D html5
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-D html
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--remap flash:lime
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--remap native:lime
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#--js-modern
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