Minor tweak
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@@ -1219,7 +1219,7 @@ namespace lime {
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}
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void lime_gl_tex_parameterf (int inTarget, int inPName, double inVal) {
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void lime_gl_tex_parameterf (int inTarget, int inPName, float inVal) {
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glTexParameterf (inTarget, inPName, inVal);
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