Use the HTML5Helper to run flash -web builds
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@@ -8,6 +8,7 @@ import lime.tools.helpers.CompatibilityHelper;
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import lime.tools.helpers.DeploymentHelper;
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import lime.tools.helpers.DeploymentHelper;
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import lime.tools.helpers.FileHelper;
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import lime.tools.helpers.FileHelper;
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import lime.tools.helpers.FlashHelper;
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import lime.tools.helpers.FlashHelper;
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import lime.tools.helpers.HTML5Helper;
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import lime.tools.helpers.LogHelper;
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import lime.tools.helpers.LogHelper;
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import lime.tools.helpers.PathHelper;
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import lime.tools.helpers.PathHelper;
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import lime.tools.helpers.PlatformHelper;
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import lime.tools.helpers.PlatformHelper;
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@@ -203,24 +204,26 @@ class FlashPlatform extends PlatformTarget {
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if (project.targetFlags.exists ("web")) {
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if (project.targetFlags.exists ("web")) {
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targetPath = "index.html";
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HTML5Helper.launch (project, targetDirectory + "/bin");
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}
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if (traceEnabled) {
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#if neko Thread.create (function () { #end
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FlashHelper.run (project, destination, targetPath);
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Sys.exit (0);
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#if neko }); #end
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Sys.sleep (0.1);
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} else {
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} else {
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FlashHelper.run (project, destination, targetPath);
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if (traceEnabled) {
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#if neko Thread.create (function () { #end
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FlashHelper.run (project, destination, targetPath);
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Sys.exit (0);
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#if neko }); #end
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Sys.sleep (0.1);
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} else {
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FlashHelper.run (project, destination, targetPath);
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}
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}
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}
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