Use consistent data type for application frame updates
This commit is contained in:
@@ -68,7 +68,7 @@ namespace lime {
|
|||||||
KeyEvent keyEvent;
|
KeyEvent keyEvent;
|
||||||
Uint32 lastUpdate;
|
Uint32 lastUpdate;
|
||||||
MouseEvent mouseEvent;
|
MouseEvent mouseEvent;
|
||||||
double nextUpdate;
|
Uint32 nextUpdate;
|
||||||
RenderEvent renderEvent;
|
RenderEvent renderEvent;
|
||||||
SensorEvent sensorEvent;
|
SensorEvent sensorEvent;
|
||||||
TextEvent textEvent;
|
TextEvent textEvent;
|
||||||
|
|||||||
Reference in New Issue
Block a user