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13
project/include/renderer/opengl/Egl.h
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13
project/include/renderer/opengl/Egl.h
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#ifndef NME_OPENGL_EGL
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#define NME_OPENGL_EGL
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void nmeEGLDestroy();
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void nmeEGLSwapBuffers();
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bool nmeEGLResize(void *inX11Window, int &ioWidth, int &ioHeight);
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bool nmeEGLCreate(void *inX11Window, int &ioWidth, int &ioHeight,
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int inOGLESVersion,
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int inDepthBits,
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int inStencilBits,
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int inAlphaBits
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);
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#endif
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