Add lime.ui.Joystick and dispatch joystick events
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@@ -10,11 +10,11 @@ namespace lime {
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enum GamepadEventType {
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AXIS_MOVE,
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BUTTON_DOWN,
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BUTTON_UP,
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CONNECT,
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DISCONNECT
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GAMEPAD_AXIS_MOVE,
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GAMEPAD_BUTTON_DOWN,
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GAMEPAD_BUTTON_UP,
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GAMEPAD_CONNECT,
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GAMEPAD_DISCONNECT
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};
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