Use 'create' instead of 'init' for consistency

This commit is contained in:
Joshua Granick
2014-06-16 14:11:34 -07:00
parent 0183e700be
commit 7e7755c539
3 changed files with 5 additions and 5 deletions

View File

@@ -26,7 +26,7 @@ class Preloader #if flash extends Sprite #end {
}
public function init (config:Config):Void {
public function create (config:Config):Void {
#if flash
Lib.current.stage.align = flash.display.StageAlign.TOP_LEFT;

View File

@@ -65,7 +65,7 @@ class System {
ApplicationMain.config.background = color;
ApplicationMain.config.element = element;
ApplicationMain.init ();
ApplicationMain.create ();
}
#end

View File

@@ -10,11 +10,11 @@ class ApplicationMain {
private static var app:lime.app.Application;
public static function init ():Void {
public static function create ():Void {
preloader = new ::if (PRELOADER_NAME != "")::::PRELOADER_NAME::::else::lime.app.Preloader::end:: ();
preloader.onComplete = start;
preloader.init (config);
preloader.create (config);
}
@@ -41,7 +41,7 @@ class ApplicationMain {
#if (js && munit)
embed (null, ::WIN_WIDTH::, ::WIN_HEIGHT::, "::WIN_FLASHBACKGROUND::");
#else
init ();
create ();
#end
}