diff --git a/project/src/renderer/opengl/OpenGLInit.cpp b/project/src/renderer/opengl/OpenGLInit.cpp index f0dada74c..299427247 100644 --- a/project/src/renderer/opengl/OpenGLInit.cpp +++ b/project/src/renderer/opengl/OpenGLInit.cpp @@ -128,17 +128,17 @@ namespace lime { if (shaders && HasShaderSupport ()) { - #ifdef TIZEN - AppLog ("Using OGL2\n"); - #endif + //#ifdef TIZEN + //AppLog ("Using OGL2\n"); + //#endif //printf("Using OGL2\n"); ctx = new OpenGL2Context ((WinDC)inWindow, (GLCtx)inGLCtx); } else { - #ifdef TIZEN - AppLog ("Using OGL2\n"); - #endif + //#ifdef TIZEN + //AppLog ("Using OGL2\n"); + //#endif //printf("Using OGL1\n"); ctx = new OpenGLContext ((WinDC)inWindow, (GLCtx)inGLCtx);