Update SDL

This commit is contained in:
Joshua Granick
2019-07-03 13:18:39 -07:00
parent ad0e8bb9ca
commit 7bc1d06634
3 changed files with 85 additions and 21 deletions

View File

@@ -46,7 +46,7 @@ This product bundles pixman 0.32.8, which is available under an
This product bundles libpng 1.6.12, which is available under a This product bundles libpng 1.6.12, which is available under a
"zlib" (BSD-style) license. For details, see [project/lib/png/](project/lib). "zlib" (BSD-style) license. For details, see [project/lib/png/](project/lib).
This product bundles SDL revision 24883e864f7e, which is available under a This product bundles SDL revision b5cd5e1e4440, which is available under a
"zlib" (BSD-style) license. For details, see [project/lib/sdl/](project/lib). "zlib" (BSD-style) license. For details, see [project/lib/sdl/](project/lib).
This product bundles tinyfiledialogs 2.9.3, which is available under a This product bundles tinyfiledialogs 2.9.3, which is available under a

View File

@@ -763,6 +763,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
public static native void onNativeResize(); public static native void onNativeResize();
public static native void onNativeKeyDown(int keycode); public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode); public static native void onNativeKeyUp(int keycode);
public static native boolean onNativeSoftReturnKey();
public static native void onNativeKeyboardFocusLost(); public static native void onNativeKeyboardFocusLost();
public static native void onNativeMouse(int button, int action, float x, float y, boolean relative); public static native void onNativeMouse(int button, int action, float x, float y, boolean relative);
public static native void onNativeTouch(int touchDevId, int pointerFingerId, public static native void onNativeTouch(int touchDevId, int pointerFingerId,
@@ -846,6 +847,45 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
} }
} }
/**
* This method is called by SDL using JNI.
*/
public static void minimizeWindow() {
if (mSingleton == null) {
return;
}
Intent startMain = new Intent(Intent.ACTION_MAIN);
startMain.addCategory(Intent.CATEGORY_HOME);
startMain.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
mSingleton.startActivity(startMain);
}
/**
* This method is called by SDL using JNI.
*/
public static boolean shouldMinimizeOnFocusLoss() {
/*
if (Build.VERSION.SDK_INT >= 24) {
if (mSingleton == null) {
return true;
}
if (mSingleton.isInMultiWindowMode()) {
return false;
}
if (mSingleton.isInPictureInPictureMode()) {
return false;
}
}
return true;
*/
return false;
}
/** /**
* This method is called by SDL using JNI. * This method is called by SDL using JNI.
*/ */
@@ -1030,6 +1070,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
this.y = y; this.y = y;
this.w = w; this.w = w;
this.h = h; this.h = h;
/* Minimum size of 1 pixel, so it takes focus. */
if (this.w <= 0) {
this.w = 1;
}
if (this.h + HEIGHT_PADDING <= 0) {
this.h = 1 - HEIGHT_PADDING;
}
} }
@Override @Override
@@ -1692,6 +1740,8 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
SDLActivity.nativeSetScreenResolution(width, height, nDeviceWidth, nDeviceHeight, sdlFormat, mDisplay.getRefreshRate()); SDLActivity.nativeSetScreenResolution(width, height, nDeviceWidth, nDeviceHeight, sdlFormat, mDisplay.getRefreshRate());
SDLActivity.onNativeResize(); SDLActivity.onNativeResize();
// Prevent a screen distortion glitch,
// for instance when the device is in Landscape and a Portrait App is resumed.
boolean skip = false; boolean skip = false;
int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation(); int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
@@ -1721,6 +1771,16 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
} }
} }
// Don't skip in MultiWindow.
if (skip) {
if (Build.VERSION.SDK_INT >= 24) {
if (SDLActivity.mSingleton.isInMultiWindowMode()) {
Log.v("SDL", "Don't skip in Multi-Window");
skip = false;
}
}
}
if (skip) { if (skip) {
Log.v("SDL", "Skip .. Surface is not ready."); Log.v("SDL", "Skip .. Surface is not ready.");
mIsSurfaceReady = false; mIsSurfaceReady = false;
@@ -1740,6 +1800,10 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Key events // Key events
@Override @Override
public boolean onKey(View v, int keyCode, KeyEvent event) { public boolean onKey(View v, int keyCode, KeyEvent event) {
int deviceId = event.getDeviceId();
int source = event.getSource();
// Dispatch the different events depending on where they come from // Dispatch the different events depending on where they come from
// Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD // Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
// So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD // So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
@@ -1747,20 +1811,25 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Furthermore, it's possible a game controller has SOURCE_KEYBOARD and // Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
// SOURCE_JOYSTICK, while its key events arrive from the keyboard source // SOURCE_JOYSTICK, while its key events arrive from the keyboard source
// So, retrieve the device itself and check all of its sources // So, retrieve the device itself and check all of its sources
if (SDLControllerManager.isDeviceSDLJoystick(event.getDeviceId())) { if (SDLControllerManager.isDeviceSDLJoystick(deviceId)) {
// Note that we process events with specific key codes here // Note that we process events with specific key codes here
if (event.getAction() == KeyEvent.ACTION_DOWN) { if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (SDLControllerManager.onNativePadDown(event.getDeviceId(), keyCode) == 0) { if (SDLControllerManager.onNativePadDown(deviceId, keyCode) == 0) {
return true; return true;
} }
} else if (event.getAction() == KeyEvent.ACTION_UP) { } else if (event.getAction() == KeyEvent.ACTION_UP) {
if (SDLControllerManager.onNativePadUp(event.getDeviceId(), keyCode) == 0) { if (SDLControllerManager.onNativePadUp(deviceId, keyCode) == 0) {
return true; return true;
} }
} }
} }
if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) { if (source == InputDevice.SOURCE_UNKNOWN) {
InputDevice device = InputDevice.getDevice(deviceId);
source = device.getSources();
}
if ((source & InputDevice.SOURCE_KEYBOARD) != 0) {
if (event.getAction() == KeyEvent.ACTION_DOWN) { if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode); //Log.v("SDL", "key down: " + keyCode);
if (SDLActivity.isTextInputEvent(event)) { if (SDLActivity.isTextInputEvent(event)) {
@@ -1776,7 +1845,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
} }
} }
if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) { if ((source & InputDevice.SOURCE_MOUSE) != 0) {
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses // on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
// they are ignored here because sending them as mouse input to SDL is messy // they are ignored here because sending them as mouse input to SDL is messy
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) { if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
@@ -1882,10 +1951,6 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
} }
} }
//try {
// Thread.sleep((Build.VERSION.SDK_INT < Build.VERSION_CODES.FROYO) ? 16 : 1);
//} catch (InterruptedException e) {}
return true; return true;
} }
@@ -1928,8 +1993,8 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
newOrientation = SDLActivity.SDL_ORIENTATION_LANDSCAPE_FLIPPED; newOrientation = SDLActivity.SDL_ORIENTATION_LANDSCAPE_FLIPPED;
break; break;
case Surface.ROTATION_180: case Surface.ROTATION_180:
x = -event.values[1]; x = -event.values[0];
y = -event.values[0]; y = -event.values[1];
newOrientation = SDLActivity.SDL_ORIENTATION_PORTRAIT_FLIPPED; newOrientation = SDLActivity.SDL_ORIENTATION_PORTRAIT_FLIPPED;
break; break;
default: default:
@@ -2084,16 +2149,10 @@ class SDLInputConnection extends BaseInputConnection {
*/ */
if (event.getKeyCode() == KeyEvent.KEYCODE_ENTER) { if (event.getKeyCode() == KeyEvent.KEYCODE_ENTER) {
String imeHide = SDLActivity.nativeGetHint("SDL_RETURN_KEY_HIDES_IME"); if (SDLActivity.onNativeSoftReturnKey()) {
if ((imeHide != null) && imeHide.equals("1")) {
Context c = SDL.getContext();
if (c instanceof SDLActivity) {
SDLActivity activity = (SDLActivity)c;
activity.sendCommand(SDLActivity.COMMAND_TEXTEDIT_HIDE, null);
return true; return true;
} }
} }
}
return super.sendKeyEvent(event); return super.sendKeyEvent(event);
@@ -2104,6 +2163,11 @@ class SDLInputConnection extends BaseInputConnection {
for (int i = 0; i < text.length(); i++) { for (int i = 0; i < text.length(); i++) {
char c = text.charAt(i); char c = text.charAt(i);
if (c == '\n') {
if (SDLActivity.onNativeSoftReturnKey()) {
return true;
}
}
nativeGenerateScancodeForUnichar(c); nativeGenerateScancodeForUnichar(c);
} }