Keys; Adding more enums for the keymaps, and fixing values from sdl2.
Cleanup; Renaming LiME to Lime from legacy class name.
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@@ -1,7 +1,7 @@
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#if lime_html5
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import ::APP_MAIN_PACKAGE::::APP_MAIN_CLASS::;
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import lime.LiME;
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import lime.Lime;
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class ApplicationMain {
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@@ -12,7 +12,7 @@
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//Create the game class, give it the runtime
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var _main_ = Type.createInstance (::APP_MAIN::, []);
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//Create an instance of lime
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var _lime = new LiME();
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var _lime = new Lime();
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//Create the config from the project.nmml info
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var config = {
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