Keys; Adding more enums for the keymaps, and fixing values from sdl2.

Cleanup; Renaming LiME to Lime from legacy class name.
This commit is contained in:
underscorediscovery
2013-12-09 18:05:22 -03:30
parent e6802e8bb2
commit 7b5f2dfaf3
10 changed files with 195 additions and 72 deletions

View File

@@ -1,7 +1,7 @@
#if lime_html5
import ::APP_MAIN_PACKAGE::::APP_MAIN_CLASS::;
import lime.LiME;
import lime.Lime;
class ApplicationMain {
@@ -12,7 +12,7 @@
//Create the game class, give it the runtime
var _main_ = Type.createInstance (::APP_MAIN::, []);
//Create an instance of lime
var _lime = new LiME();
var _lime = new Lime();
//Create the config from the project.nmml info
var config = {