Keys; Adding more enums for the keymaps, and fixing values from sdl2.
Cleanup; Renaming LiME to Lime from legacy class name.
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@@ -3,7 +3,7 @@
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//underscorediscovery
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import lime.utils.Assets;
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import lime.LiME;
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import lime.Lime;
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//Import GL stuff from lime
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import lime.gl.GL;
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@@ -17,7 +17,7 @@ import lime.geometry.Matrix3D;
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class Main {
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public var lib : LiME;
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public var lib : Lime;
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//Shader stuff for drawing
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private var shaderProgram:GLProgram;
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@@ -35,7 +35,7 @@ class Main {
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public function new() { }
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public function ready( _lime : LiME ) {
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public function ready( _lime : Lime ) {
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//Store a reference
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lib = _lime;
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