Keys; Adding more enums for the keymaps, and fixing values from sdl2.

Cleanup; Renaming LiME to Lime from legacy class name.
This commit is contained in:
underscorediscovery
2013-12-09 18:05:22 -03:30
parent e6802e8bb2
commit 7b5f2dfaf3
10 changed files with 195 additions and 72 deletions

View File

@@ -3,7 +3,7 @@
//underscorediscovery
import lime.utils.Assets;
import lime.LiME;
import lime.Lime;
//Import GL stuff from lime
import lime.gl.GL;
@@ -17,7 +17,7 @@ import lime.geometry.Matrix3D;
class Main {
public var lib : LiME;
public var lib : Lime;
//Shader stuff for drawing
private var shaderProgram:GLProgram;
@@ -35,7 +35,7 @@ class Main {
public function new() { }
public function ready( _lime : LiME ) {
public function ready( _lime : Lime ) {
//Store a reference
lib = _lime;