actions: exclude x86_32 lime ndlls for Windows/Linux from Haxelib bundle
x86_32 is not a commonly used architecture anymore, so it doesn't make much sense to include it by default anymore. For reference, the Steam hardware survey no longer reports any 32-bit versions of Windows, macOS, or Linux. Windows 7 64-bit is currently 0.15% of Steam users, so presumably, 32-bit of any version of Windows is less than that. Windows 11 doesn't even have a 32-bit variant at all anymore. We still build x86_32 on CI, to be sure that it will continue to work if someone wants to checkout Lime and build manually.
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16
.github/workflows/main.yml
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16
.github/workflows/main.yml
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@@ -466,10 +466,10 @@ jobs:
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name: iPhone-NDLL
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name: iPhone-NDLL
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path: ndll/iPhone/
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path: ndll/iPhone/
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- uses: actions/download-artifact@v4
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# - uses: actions/download-artifact@v4
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with:
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# with:
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name: Linux-NDLL
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# name: Linux-NDLL
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path: ndll/Linux/
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# path: ndll/Linux/
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- uses: actions/download-artifact@v4
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- uses: actions/download-artifact@v4
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with:
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with:
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@@ -486,10 +486,10 @@ jobs:
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name: MacArm64-NDLL
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name: MacArm64-NDLL
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path: ndll/MacArm64/
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path: ndll/MacArm64/
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- uses: actions/download-artifact@v4
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# - uses: actions/download-artifact@v4
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with:
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# with:
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name: Windows-NDLL
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# name: Windows-NDLL
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path: ndll/Windows/
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# path: ndll/Windows/
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- uses: actions/download-artifact@v4
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- uses: actions/download-artifact@v4
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with:
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with:
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