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@@ -66,7 +66,11 @@ class NativeRenderer {
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#else
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#else
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#if hl
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var type = @:privateAccess String.fromUCS2 (NativeCFFI.lime_renderer_get_type (handle));
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#else
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var type:String = NativeCFFI.lime_renderer_get_type (handle);
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var type:String = NativeCFFI.lime_renderer_get_type (handle);
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#end
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switch (type) {
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switch (type) {
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23
project/include/utils/String.h
Normal file
23
project/include/utils/String.h
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@@ -0,0 +1,23 @@
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#ifndef LIME_UTILS_STRING_H
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#define LIME_UTILS_STRING_H
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#include <hl.h>
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namespace lime {
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struct HL_String {
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hl_type* t;
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unsigned char* bytes;
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int length;
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};
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}
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#endif
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@@ -52,6 +52,7 @@
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#include <ui/WindowEvent.h>
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#include <ui/WindowEvent.h>
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#include <utils/compress/LZMA.h>
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#include <utils/compress/LZMA.h>
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#include <utils/compress/Zlib.h>
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#include <utils/compress/Zlib.h>
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#include <utils/String.h>
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#include <vm/NekoVM.h>
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#include <vm/NekoVM.h>
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DEFINE_KIND (k_finalizer);
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DEFINE_KIND (k_finalizer);
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@@ -2168,6 +2169,7 @@ namespace lime {
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// int32_t color = (colorRG << 16) | colorBA;
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// int32_t color = (colorRG << 16) | colorBA;
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// int32_t mask = (maskRG << 16) | maskBA;
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// int32_t mask = (maskRG << 16) | maskBA;
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// return ImageDataUtil::Threshold (&_image, &_sourceImage, &_sourceRect, &_destPoint, operation, threshold, color, mask, copySource);
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// return ImageDataUtil::Threshold (&_image, &_sourceImage, &_sourceRect, &_destPoint, operation, threshold, color, mask, copySource);
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return 0;
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}
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}
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@@ -3536,9 +3538,9 @@ namespace lime {
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}
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}
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HL_PRIM HL_CFFIPointer* hl_lime_window_create (HL_CFFIPointer* application, int width, int height, int flags, vbyte* title) {
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HL_PRIM HL_CFFIPointer* hl_lime_window_create (HL_CFFIPointer* application, int width, int height, int flags, HL_String* title) {
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Window* window = CreateWindow ((Application*)application->ptr, width, height, flags, (const char*)title);
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Window* window = CreateWindow ((Application*)application->ptr, width, height, flags, (const char*)title->bytes);
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return HLCFFIPointer (window, (hl_finalizer)hl_gc_window);
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return HLCFFIPointer (window, (hl_finalizer)hl_gc_window);
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}
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}
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@@ -4167,10 +4169,20 @@ namespace lime {
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DEFINE_HL_PRIM (_I32, lime_application_quit, TCFFIPOINTER);
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DEFINE_HL_PRIM (_I32, lime_application_quit, TCFFIPOINTER);
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DEFINE_HL_PRIM (_VOID, lime_application_set_frame_rate, TCFFIPOINTER _F64);
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DEFINE_HL_PRIM (_VOID, lime_application_set_frame_rate, TCFFIPOINTER _F64);
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DEFINE_HL_PRIM (_BOOL, lime_application_update, TCFFIPOINTER);
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DEFINE_HL_PRIM (_BOOL, lime_application_update, TCFFIPOINTER);
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DEFINE_HL_PRIM (_VOID, lime_gamepad_add_mappings, _DYN);
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DEFINE_HL_PRIM (_VOID, lime_image_data_util_fill_rect, TIMAGE TRECTANGLE _I32 _I32);
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DEFINE_HL_PRIM (_VOID, lime_image_data_util_fill_rect, TIMAGE TRECTANGLE _I32 _I32);
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DEFINE_HL_PRIM (TCFFIPOINTER, lime_renderer_create, TCFFIPOINTER);
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DEFINE_HL_PRIM (_VOID, lime_renderer_flip, TCFFIPOINTER);
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DEFINE_HL_PRIM (_F64, lime_renderer_get_context, TCFFIPOINTER);
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DEFINE_HL_PRIM (_F64, lime_renderer_get_scale, TCFFIPOINTER);
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DEFINE_HL_PRIM (_BYTES, lime_renderer_get_type, TCFFIPOINTER);
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DEFINE_HL_PRIM (_DYN, lime_renderer_lock, TCFFIPOINTER);
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DEFINE_HL_PRIM (_VOID, lime_renderer_make_current, TCFFIPOINTER);
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DEFINE_HL_PRIM (_DYN, lime_renderer_read_pixels, TCFFIPOINTER TRECTANGLE TIMAGEBUFFER);
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DEFINE_HL_PRIM (_VOID, lime_renderer_unlock, TCFFIPOINTER);
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DEFINE_HL_PRIM (_VOID, lime_window_alert, TCFFIPOINTER _BYTES _BYTES);
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DEFINE_HL_PRIM (_VOID, lime_window_alert, TCFFIPOINTER _BYTES _BYTES);
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DEFINE_HL_PRIM (_VOID, lime_window_close, TCFFIPOINTER);
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DEFINE_HL_PRIM (_VOID, lime_window_close, TCFFIPOINTER);
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DEFINE_HL_PRIM (TCFFIPOINTER, lime_window_create, TCFFIPOINTER _I32 _I32 _I32 _BYTES);
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DEFINE_HL_PRIM (TCFFIPOINTER, lime_window_create, TCFFIPOINTER _I32 _I32 _I32 _STRING);
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// DEFINE_PRIME2v (_VOID, lime_window_event_manager_register, TCFFIPOINTER );
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// DEFINE_PRIME2v (_VOID, lime_window_event_manager_register, TCFFIPOINTER );
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DEFINE_HL_PRIM (_VOID, lime_window_focus, TCFFIPOINTER);
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DEFINE_HL_PRIM (_VOID, lime_window_focus, TCFFIPOINTER);
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DEFINE_HL_PRIM (_I32, lime_window_get_display, TCFFIPOINTER);
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DEFINE_HL_PRIM (_I32, lime_window_get_display, TCFFIPOINTER);
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