Progress on GLES3 bindings

This commit is contained in:
Joshua Granick
2017-08-11 15:49:32 -07:00
parent 0bfe05281e
commit 73ca60409b
7 changed files with 1214 additions and 74 deletions

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@@ -234,6 +234,8 @@ OGL_EXT(glGetShaderPrecisionFormat,void, (GLenum shaderType, GLenum precisionTyp
#endif
OGL_EXT(glGetString, const GLubyte *,(GLenum name));
OGL_EXT(glHint,void, (GLenum target, GLenum mode));
OGL_EXT(glInvalidateFramebuffer,void, (GLenum target, GLsizei numAttachments, const GLenum *attachments));
OGL_EXT(glInvalidateSubFramebuffer,void, (GLenum target, GLsizei numAttachments, const GLenum *attachments, int x, int y, GLsizei width, GLsizei height));
OGL_EXT(glLightModelf,void, (GLenum pname, GLfloat param));
OGL_EXT(glLightModelfv,void, (GLenum pname, const GLfloat *params));
//OGL_EXT(glLightModelx,void, (GLenum pname, GLfixed param));