Update samples
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59
samples/SimpleAudio/SimpleAudio.hxproj
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59
samples/SimpleAudio/SimpleAudio.hxproj
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<?xml version="1.0" encoding="utf-8"?>
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<project version="2">
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<!-- Output SWF options -->
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<output>
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<movie outputType="Application" />
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<movie input="" />
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<movie path="project.xml" />
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<movie fps="30" />
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<movie width="800" />
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<movie height="600" />
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<movie version="3" />
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<movie minorVersion="0" />
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<movie platform="NME" />
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<movie background="FFFFFF" />
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</output>
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<!-- Other classes to be compiled into your SWF -->
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<classpaths>
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<class path="c:\Development\Haxe\lime" />
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<class path="Source" />
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<class path="Export\windows\neko\haxe" />
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</classpaths>
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<!-- Build options -->
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<build>
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<option directives="lime=1.0.0
tools=1.6.0
lime_native
no-compilation
windows
desktop" />
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<option flashStrict="False" />
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<option noInlineOnDebug="False" />
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<option mainClass="ApplicationMain" />
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<option enabledebug="False" />
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<option additional="#--macro keep("Main")" />
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</build>
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<!-- haxelib libraries -->
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<haxelib>
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<!-- example: <library name="..." /> -->
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</haxelib>
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<!-- Class files to compile (other referenced classes will automatically be included) -->
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<compileTargets>
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<!-- example: <compile path="..." /> -->
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</compileTargets>
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<!-- Assets to embed into the output SWF -->
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<library>
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<!-- example: <asset path="..." id="..." update="..." glyphs="..." mode="..." place="..." sharepoint="..." /> -->
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</library>
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<!-- Paths to exclude from the Project Explorer tree -->
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<hiddenPaths>
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<hidden path="obj" />
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</hiddenPaths>
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<!-- Executed before build -->
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<preBuildCommand />
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<!-- Executed after build -->
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<postBuildCommand alwaysRun="False" />
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<!-- Other project options -->
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<options>
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<option showHiddenPaths="False" />
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<option testMovie="Custom" />
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<option testMovieCommand="" />
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</options>
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<!-- Plugin storage -->
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<storage />
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</project>
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