cleaning up Display cpp

This commit is contained in:
Lars A. Doucet
2015-07-30 13:53:55 -05:00
parent e0a16c109c
commit 60f5dc4ff5
2 changed files with 3 additions and 5 deletions

View File

@@ -1,9 +1,7 @@
#ifndef LIME_UI_DISPLAY_H #ifndef LIME_SYSTEM_DISPLAY_H
#define LIME_UI_DISPLAY_H #define LIME_SYSTEM_DISPLAY_H
#include <SDL.h> #include <SDL.h>
#include <ui/Gamepad.h>
#include <map>
namespace lime { namespace lime {

View File

@@ -4,7 +4,7 @@
namespace lime { namespace lime {
int SDLDisplay::GetNumDevices() { int Display::GetNumDevices() {
return SDL_GetNumVideoDisplays(); return SDL_GetNumVideoDisplays();