native s3d implementation
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14
project/include/renderer/common/S3DEye.h
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14
project/include/renderer/common/S3DEye.h
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#ifndef LIME_S3D_EYE_H
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#define LIME_S3D_EYE_H
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namespace lime {
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enum S3DEye {
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EYE_MIDDLE,
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EYE_LEFT,
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EYE_RIGHT
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};
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}
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#endif
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