native s3d implementation

This commit is contained in:
Bryan Conrad
2014-02-23 11:17:21 -08:00
parent c7830bea6a
commit 5eb972ac5e
16 changed files with 711 additions and 21 deletions

View File

@@ -170,6 +170,7 @@
<file name="src/platform/android/AndroidFrame.cpp"/>
<file name="src/platform/android/JNI.cpp"/>
<file name="src/platform/android/System.cpp"/>
<file name="src/platform/android/AndroidS3D.cpp"/>
<file name="src/sound/openal/OpenALSound.cpp" if="openal"/>
<compilerflag value="-DAL_LIBTYPE_STATIC" if="openal"/>
@@ -331,6 +332,8 @@
<file name="src/renderer/software/SolidRender.cpp"/>
<file name="src/renderer/software/TileRenderer.cpp"/>
<file name="src/renderer/software/TriangleRender.cpp"/>
<file name="src/common/empty/S3D.cpp" unless="android"/>
</files>
<files id="opengl">
@@ -358,6 +361,7 @@
<file name="src/renderer/opengl/OpenGLInit.cpp"/>
<file name="src/renderer/opengl/OpenGLContext.cpp"/>
<!-- <file name="src/renderer/opengl/OpenGL2Context.cpp"/> -->
<file name="src/renderer/opengl/OpenGLS3D.cpp"/>
<file name="src/renderer/opengl/OpenGLTexture.cpp"/>
<file name="src/renderer/opengl/OpenGLProgram.cpp"/>
<file name="src/renderer/opengl/OpenGLShaders.cpp"/>