Update CHANGELOG
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CHANGELOG.md
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CHANGELOG.md
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4.0.0 (03/15/2017)
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* Added support for WebGL 2 APIs on HTML5
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* Recreated GL bindings in preparation for GLES3 support
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* Added support for running different Lime tools to match project version
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* Added WebGL, WebGL 2, GLES 2 and GLES 3 abstracts
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* Added initial support for WebGL/GLES2 extension constants
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* Added GL context, type and version properties
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* Added window.displayMode for full-screen display mode switching
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* Added lime.utils.DataPointer for managing native pointers
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* Added lime.utils.BytePointer for Bytes + offset without a new typed array
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* Added lime.utils.ObjectPool as a convenience API for object pooling
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* Added support for <assets path="" library="" /> for library packing
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* Added support for loading *.bundle directories as asset libraries
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* Added support for `${meta.title}` and other project data in project.xml
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* Added support for Cairo textPath
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* Added support for multiple Lime embeds, rewrote HTML5 embed code
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* Added asset type to verbose Preloader messages
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* Added `-Dwebgl1` to use a WebGL 1 context instead of WebGL 2 on HTML5
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* Removed deprecated behaviors from Lime 3
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* Updated Gamepad mappings to support additional models
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* Updated HTML5 window to dispatch resize event if parent element is resized
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* Improved support for deferred loading of asset libraries
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* Improved Asset error events, updated to throw errors when assets not found
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* Improved handling of GL context loss on WebGL
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* Improved behavior of asset manifests included as assets of another library
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* Improved behavior of path groups for audioBuffer assets
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* Improved error message if ANDROID_SDK or ANDROID_NDK_ROOT is not defined
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* Fixed caching for HTML5 cache groups
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* Fixed native HTTPRequest if file is not found or uses ~/ for home directory
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* Fixed copying of files when a directory exists of the same name
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* Fixed dispatch of Renderer.onRender when there is no context
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* Fixed dispatch of Renderer.onContextLost on native platforms
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* Fixed use of image.threshold when source is canvas or HTML5 image
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* Fixed missing warning if <icon path="" /> is null
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* Fixed `<app path="" />` to be relative to include.xml path
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* Fixed `<splashScreen path="" />` to be relative to include.xml path
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* Fixed case where assets could be processed as templates
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* Fixed support for ATF textures on Flash target
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* Fixed ID value for Joystick/Gamepad guid property
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* Fixed double dispatch of preloader complete verbose message
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* Fixed path of `-options` parameter when calling HXCPP
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3.7.4 (02/15/2017)
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3.7.4 (02/15/2017)
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