Add flag for allow high DPI
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@@ -62,7 +62,8 @@ namespace lime {
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WINDOW_FLAG_ALLOW_SHADERS = 0x00000080,
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WINDOW_FLAG_REQUIRE_SHADERS = 0x00000100,
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WINDOW_FLAG_DEPTH_BUFFER = 0x00000200,
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WINDOW_FLAG_STENCIL_BUFFER = 0x00000400
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WINDOW_FLAG_STENCIL_BUFFER = 0x00000400,
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WINDOW_FLAG_ALLOW_HIGHDPI = 0x00000800
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};
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@@ -39,7 +39,12 @@ namespace lime {
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if (flags & WINDOW_FLAG_HARDWARE) {
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sdlFlags |= SDL_WINDOW_OPENGL;
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sdlFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
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if (flags & WINDOW_FLAG_ALLOW_HIGHDPI) {
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sdlFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
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}
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#if defined (HX_WINDOWS) && defined (NATIVE_TOOLKIT_SDL_ANGLE)
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SDL_GL_SetAttribute (SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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