Vertex fix in sample

This commit is contained in:
Joshua Granick
2014-06-19 09:06:45 -07:00
parent 06bfc9e7e7
commit 4772ce2107

View File

@@ -128,10 +128,10 @@ class Main extends Application {
var texCoords = [ var texCoords = [
1, 1,
0, 1,
1, 0, 1, 0,
0, 0, 0, 0,
1, 1,
0, 1,
]; ];
@@ -148,7 +148,7 @@ class Main extends Application {
gl.texParameteri (gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.texParameteri (gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
#if html5 #if html5
gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, image.data); gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, image.data);
#else #elseif !flash
gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, image.width, image.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, image.data); gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, image.width, image.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, image.data);
#end #end
gl.texParameteri (gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri (gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);