Use bitsPerPixel

This commit is contained in:
Joshua Granick
2015-06-20 09:27:47 -07:00
parent d73460da18
commit 46958400ba
7 changed files with 36 additions and 26 deletions

View File

@@ -219,7 +219,7 @@ namespace lime {
void SDLWindow::SetIcon (ImageBuffer *imageBuffer) {
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom (imageBuffer->data->Data (), imageBuffer->width, imageBuffer->height, imageBuffer->bpp * 8, imageBuffer->width * imageBuffer->bpp, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000);
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom (imageBuffer->data->Data (), imageBuffer->width, imageBuffer->height, imageBuffer->bitsPerPixel, imageBuffer->Stride (), 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000);
if (surface) {