This commit is contained in:
Remi Gillig
2015-06-05 16:37:44 +01:00

View File

@@ -164,7 +164,7 @@ OGL_EXT(glBlendFunc,void, (GLenum sfactor, GLenum dfactor));
OGL_EXT(glClear,void, (GLbitfield mask)); OGL_EXT(glClear,void, (GLbitfield mask));
OGL_EXT(glClearColor,void, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); OGL_EXT(glClearColor,void, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha));
//OGL_EXT(glClearColorx,void, (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)); //OGL_EXT(glClearColorx,void, (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha));
OGL_EXT(glClearDepth,void, (GLclampf depth)); OGL_EXT(glClearDepth,void, (GLclampd depth));
//OGL_EXT(glClearDepthx,void, (GLclampx depth)); //OGL_EXT(glClearDepthx,void, (GLclampx depth));
OGL_EXT(glClearStencil,void, (GLint s)); OGL_EXT(glClearStencil,void, (GLint s));
OGL_EXT(glClientActiveTexture,void, (GLenum texture)); OGL_EXT(glClientActiveTexture,void, (GLenum texture));
@@ -180,7 +180,7 @@ OGL_EXT(glCullFace,void, (GLenum mode));
OGL_EXT(glDeleteTextures,void, (GLsizei n, const GLuint *textures)); OGL_EXT(glDeleteTextures,void, (GLsizei n, const GLuint *textures));
OGL_EXT(glDepthFunc,void, (GLenum func)); OGL_EXT(glDepthFunc,void, (GLenum func));
OGL_EXT(glDepthMask,void, (GLboolean flag)); OGL_EXT(glDepthMask,void, (GLboolean flag));
OGL_EXT(glDepthRange,void, (GLclampf zNear, GLclampf zFar)); OGL_EXT(glDepthRange,void, (GLclampd zNear, GLclampd zFar));
//OGL_EXT(glDepthRangex,void, (GLclampx zNear, GLclampx zFar)); //OGL_EXT(glDepthRangex,void, (GLclampx zNear, GLclampx zFar));
OGL_EXT(glDisable,void, (GLenum cap)); OGL_EXT(glDisable,void, (GLenum cap));
OGL_EXT(glDisableClientState,void, (GLenum array)); OGL_EXT(glDisableClientState,void, (GLenum array));