Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media

This commit is contained in:
Joshua Granick
2014-07-29 21:24:21 -07:00
parent da1bf26501
commit 4153d70187
56 changed files with 285 additions and 411 deletions

View File

@@ -2,10 +2,11 @@ package;
import lime.app.Application;
import lime.geom.Matrix4;
import lime.graphics.*;
import lime.graphics.opengl.*;
import lime.graphics.RenderContext;
import lime.utils.Float32Array;
import lime.utils.GLUtils;
import lime.utils.Matrix4;
import lime.Assets;