Update AudioSource with timer changes on set currentTime or length
This commit is contained in:
@@ -11,7 +11,6 @@ import flash.media.SoundChannel;
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import lime.audio.fmod.Channel;
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#end
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#if lime_console
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// TODO(james4k): this is terribly hacky. looking for more sane solutions. the
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// caller uses an extern declaration of this function so that it does not need
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@@ -24,6 +23,7 @@ void haxe_staticfunc_onFmodChannelEnd (ConsoleFmodChannel c) {
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")
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#end
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class AudioSource {
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@@ -167,8 +167,11 @@ class AudioSource {
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channel.setLoopCount (this.__loops);
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var old = setFmodActive (channel, this);
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if (old != this) {
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old.channel = Channel.INVALID;
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}
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}
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@@ -189,15 +192,6 @@ class AudioSource {
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currentTime = time;
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if (timer != null) {
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timer.stop ();
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}
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timer = new Timer (length - currentTime);
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timer.run = timer_onRun;
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#end
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}
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@@ -245,7 +239,12 @@ class AudioSource {
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#elseif flash
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pauseTime = 0;
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if (channel != null) channel.stop ();
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if (channel != null) {
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channel.stop ();
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}
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#elseif lime_console
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@@ -271,6 +270,88 @@ class AudioSource {
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}
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#if lime_console
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// TODO(james4k): these arrays become Array<Dynamic> so a lot of hidden
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// boxing and allocations going on.
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// can't use Maps because we need by-value key comparisons, so use two arrays.
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private static var fmodActiveChannels = new Array<Channel> ();
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private static var fmodActiveSources = new Array<AudioSource> ();
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// onFmodChannelEnd is called from C++ when an fmod channel end callback is
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// called.
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private static function onFmodChannelEnd (channel:Channel) {
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var source = removeFmodActive (channel);
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if (source != null) {
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source.channel = Channel.INVALID;
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source.onComplete.dispatch ();
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}
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}
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// removeFmodActive disassociates a Channel with its AudioSource, returning
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// the AudioSource it was associated with.
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private static function removeFmodActive(key:Channel):AudioSource {
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for (i in 0...fmodActiveChannels.length) {
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if (fmodActiveChannels[i] == key) {
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var source = fmodActiveSources[i];
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// swap in the last element and pop() to remove from array
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var last = fmodActiveChannels.length - 1;
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fmodActiveChannels[i] = fmodActiveChannels[last];
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fmodActiveSources[i] = fmodActiveSources[last];
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fmodActiveChannels.pop ();
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fmodActiveSources.pop ();
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return source;
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}
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}
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return null;
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}
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// setFmodActive associates a Channel with an AudioSource to allow for fmod
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// channel callbacks to propagate to the user's AudioSource onComplete
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// callbacks. Returns the previous AudioSource associated with the channel
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// if there was one, or the passed in AudioSource if not.
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private static function setFmodActive (key:Channel, value:AudioSource):AudioSource {
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for (i in 0...fmodActiveChannels.length) {
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if (fmodActiveChannels[i] == key) {
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var old = fmodActiveSources[i];
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fmodActiveSources[i] = value;
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return old;
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}
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}
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fmodActiveChannels.push (key);
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fmodActiveSources.push (value);
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return value;
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}
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#end
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// Event Handlers
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@@ -305,84 +386,6 @@ class AudioSource {
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}
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#if lime_console
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// TODO(james4k): these arrays become Array<Dynamic> so a lot of hidden
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// boxing and allocations going on.
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// can't use Maps because we need by-value key comparisons, so use two arrays.
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private static var fmodActiveChannels = new Array<Channel> ();
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private static var fmodActiveSources = new Array<AudioSource> ();
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// setFmodActive associates a Channel with an AudioSource to allow for fmod
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// channel callbacks to propagate to the user's AudioSource onComplete
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// callbacks. Returns the previous AudioSource associated with the channel
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// if there was one, or the passed in AudioSource if not.
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private static function setFmodActive (key:Channel, value:AudioSource):AudioSource {
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for (i in 0...fmodActiveChannels.length) {
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if (fmodActiveChannels[i] == key) {
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var old = fmodActiveSources[i];
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fmodActiveSources[i] = value;
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return old;
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}
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}
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fmodActiveChannels.push (key);
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fmodActiveSources.push (value);
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return value;
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}
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// removeFmodActive disassociates a Channel with its AudioSource, returning
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// the AudioSource it was associated with.
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private static function removeFmodActive(key:Channel):AudioSource {
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for (i in 0...fmodActiveChannels.length) {
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if (fmodActiveChannels[i] == key) {
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var source = fmodActiveSources[i];
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// swap in the last element and pop() to remove from array
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var last = fmodActiveChannels.length - 1;
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fmodActiveChannels[i] = fmodActiveChannels[last];
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fmodActiveSources[i] = fmodActiveSources[last];
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fmodActiveChannels.pop ();
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fmodActiveSources.pop ();
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return source;
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}
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}
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return null;
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}
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// onFmodChannelEnd is called from C++ when an fmod channel end callback is
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// called.
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private static function onFmodChannelEnd (channel:Channel) {
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var source = removeFmodActive (channel);
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if (source != null) {
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source.channel = Channel.INVALID;
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source.onComplete.dispatch ();
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}
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}
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#end
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// Get & Set Methods
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@@ -433,6 +436,25 @@ class AudioSource {
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}
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if (playing) {
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if (timer != null) {
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timer.stop ();
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}
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var timeRemaining = length - (value + offset);
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if (timeRemaining > 0) {
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timer = new Timer (timeRemaining);
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timer.run = timer_onRun;
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}
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}
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return value;
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#end
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@@ -482,32 +504,6 @@ class AudioSource {
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}
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private inline function get_loops ():Int {
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#if lime_console
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if (channel.valid) {
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__loops = channel.getLoopCount ();
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}
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#end
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return __loops;
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}
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private inline function set_loops (loops:Int):Int {
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#if lime_console
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if (channel.valid) {
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channel.setLoopCount (loops);
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}
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#end
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return __loops = loops;
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}
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private function get_length ():Int {
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if (__length != null) {
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@@ -536,9 +532,62 @@ class AudioSource {
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private function set_length (value:Int):Int {
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if (playing && __length != value) {
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if (timer != null) {
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timer.stop ();
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}
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var timeRemaining = value - currentTime;
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if (timeRemaining > 0) {
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timer = new Timer (value - currentTime);
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timer.run = timer_onRun;
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}
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}
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return __length = value;
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}
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private function get_loops ():Int {
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#if lime_console
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if (channel.valid) {
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__loops = channel.getLoopCount ();
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}
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#end
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return __loops;
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}
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private function set_loops (loops:Int):Int {
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#if lime_console
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if (channel.valid) {
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channel.setLoopCount (loops);
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}
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#end
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return __loops = loops;
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}
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}
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