FIX conditionals in openglbindings to include 'defined (RASPBERRYPI)'

This commit is contained in:
Patrick Gutlich
2018-04-01 13:23:56 +02:00
committed by Joshua Granick
parent a41f48cfcb
commit 3b4b30b030

View File

@@ -40,7 +40,7 @@ namespace lime {
void* OpenGLBindings::eglHandle = 0;
#endif
#if !defined(ANDROID) && !defined(IPHONE)
#if !defined(ANDROID) && !defined(IPHONE) && !defined (RASPBERRYPI)
typedef void (APIENTRY * GL_DebugMessageCallback_Func)(GLDEBUGPROC, const void *);
GL_DebugMessageCallback_Func glDebugMessageCallback_ptr = 0;
#endif
@@ -191,7 +191,7 @@ namespace lime {
}
#if !defined(ANDROID) && !defined(IPHONE)
#if !defined(ANDROID) && !defined(IPHONE) %% !defined (RASPBERRYPI)
void APIENTRY gl_debug_callback (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam) {
puts (message);
@@ -1160,7 +1160,7 @@ namespace lime {
value lime_gl_get_extension (HxString name) {
#if !defined(ANDROID) && !defined(IPHONE)
#if !defined(ANDROID) && !defined(IPHONE) %% !defined (RASPBERRYPI)
if (!glDebugMessageCallback_ptr && strcmp (name.__s, "KHR_debug") == 0) {
glDebugMessageCallback_ptr = (GL_DebugMessageCallback_Func)SDL_GL_GetProcAddress ("glDebugMessageCallback");