From 34d997d3165d5cf24e3bf50fe6cd27b047ca7321 Mon Sep 17 00:00:00 2001 From: Giuppe Date: Fri, 16 Apr 2021 03:54:28 +0200 Subject: [PATCH] fix getShaderInfoLog null result check on HashLink target --- src/lime/_internal/backend/native/NativeOpenGLRenderContext.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lime/_internal/backend/native/NativeOpenGLRenderContext.hx b/src/lime/_internal/backend/native/NativeOpenGLRenderContext.hx index c676a2bee..24280a018 100644 --- a/src/lime/_internal/backend/native/NativeOpenGLRenderContext.hx +++ b/src/lime/_internal/backend/native/NativeOpenGLRenderContext.hx @@ -2040,7 +2040,7 @@ class NativeOpenGLRenderContext #if (lime_cffi && (lime_opengl || lime_opengles) && !macro) var result = NativeCFFI.lime_gl_get_shader_info_log(__getObjectID(shader)); #if hl - var result = @:privateAccess String.fromUTF8(result); + var result = (result != null) ? @:privateAccess String.fromUTF8(result) : null; #end return result; #else