Fixing android timing issues, and cpu usage on desktop. Must investigate full frame speed (not limited) as build tools always pass in a default value. Also including newer android java code from nme

This commit is contained in:
underscorediscovery
2013-09-11 14:58:24 -02:30
parent 7e91265a1f
commit 336ca6ddce
23 changed files with 1987 additions and 1846 deletions

View File

@@ -244,7 +244,6 @@ class Main {
if (GL.getShaderParameter (shader, GL.COMPILE_STATUS) == 0) {
trace (GL.getShaderInfoLog (shader));
return null;
}