Fixing android timing issues, and cpu usage on desktop. Must investigate full frame speed (not limited) as build tools always pass in a default value. Also including newer android java code from nme
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@@ -1,7 +1,7 @@
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package ::APP_PACKAGE::;
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import android.os.Bundle;
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public class MainActivity extends org.haxe.nme.GameActivity {
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}
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package ::APP_PACKAGE::;
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import android.os.Bundle;
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public class MainActivity extends org.haxe.nme.GameActivity {
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}
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