useHardware fix
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@@ -53,10 +53,13 @@ class NativeRenderer {
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case "opengl":
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case "opengl":
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useHardware = true;
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parent.context = OPENGL (new GLRenderContext ());
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parent.context = OPENGL (new GLRenderContext ());
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default:
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default:
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useHardware = false;
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#if lime_cairo
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#if lime_cairo
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render ();
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render ();
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parent.context = CAIRO (cairo);
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parent.context = CAIRO (cairo);
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